Real-to-Sim 6-DoF Object Pose Estimation
6-DoF object pose tracking from a single egocentric RGB video, generating simulation-ready trajectories for Isaac Sim. 3D Vision course project at ETH Zurich (Spring 2026).
Course project for 3D Vision at ETH Zurich (Spring 2026), with Jihwan Shin and Hugo De la Riva Fernandez.
The project estimates 6-degree-of-freedom object pose from a single egocentric RGB video stream — no depth sensor required. The system tracks the object’s pose through a complete manipulation sequence (grasping, carrying, dropping) and generates simulation-ready trajectories for replay in Isaac Sim.
The pipeline combines:
- Object segmentation paired with monocular depth estimation
- A refined pose anchor established at frame 0
- In-hand tracking using gripper kinematics constraints
- Post-release 6D refinement with outlier rejection and smoothing
- Trajectory composition into per-frame 4×4 transformation matrices
My contribution: I implemented the dynamics-consistent trajectory replay and the residual RL pipeline for recovering a dynamically feasible rollout. Since neither the estimated object trajectory nor the recorded robot trajectory is physically valid in isolation (occlusion, depth ambiguity, sensor latency), a residual policy emits bounded corrections on the nominal robot configuration — applied as PD joint-position targets — to jointly refine the robot trajectory explicitly and the object trajectory implicitly through simulated contact dynamics in Isaac Sim, inspired by ManipTrans (Li et al., CVPR 2025).
Project page: hudela390.github.io/real2sim-6dpose
Code: RGBTrack-3DV- (pose estimation) · ManipTrans_isaacsim (residual RL refinement)